![]() ![]() To them, magic is a tangible thing, something that can be worked into axes or cannonballs. The Realm of Chaos does not follow the physical laws of our universe, and thus when the Realm of Chaos seeps into the Warhammer world it is perceived as magic. The Realm of Chaos is home to gods, malevolent daemons and the souls of mortals. Dwarfs do not call upon the Winds of Magic in the same way as men. The Realm of Chaos (also known as 'the warp' and 'the aether') is another dimension beyond the Warhammer world. They fire bolt and lead at the incoming Orcs, but. Dwarfs line the walls of the Everpeak, weapons ready. The Chaos Dwarfs, known as the Uzkul-Dhrazh-Zharr, or the Dawi-Zharr, which means Fire-Dwarfs, are an industrious, dark-souled and merciless warrior race of Daemonsmiths, slavers and brutal killers. The Total War series' big, real-time strategy battles themed after the Warhammer universe. A Dwarf throng is a powerful force, consisting of stoic Dwarf Warriors, Gyrocopters that fly above the battlefield and cannons fuelled by flame and steam that spew death. Total War: Warhammer’s Chaos Warriors are a bad bunch, a horde of bullies whose fashion sense sits at the intersection of heavy metal and cosplay, and all they want to do is watch the world burn. With their belligerence, such a thing is possible. To this day the Dwarfs still fight their ultimate goal is to restore their empire. Thus the golden age of the Karaz Ankor ended. But then their realm was riven by a chain of devastating earthquakes followed by sustained attacks by Greenskins and other vile foes. For many generations the Dwarfs prospered. ![]()
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